Saturday, February 2, 2013

Game Session One Continued - Searching for the Engineers

 

"Sneaking" Around the City

Adam informs the group that they'll need to find local clothing in order to attempt to blend in, otherwise they'll be spotted easily and trouble could brew. The team finds a run down shop selling the filthiest of rags, failing their stealth roll on the way, and the shopkeeper tries to push the shoddy clothing off for 25 credits each. Becky passes her coercion check to bring the price down to 5 credits each.

John then rolls his streetwise skill to determine the best place to get information on where the incom engineers crashed at. He succeeds and the team makes their way to a nearby cantina. Again, the team fails the stealth roll on the way. John then makes another streetwise check to coax information from the patrons. He succeeds, but the Duros he speaks with only says he can't be seen speaking to the team, and that they should leave. John takes the hint and starts walking out, but Becky is not satisfied and coerces the Duros into telling more - the imperials have captured the incom engineers and have a bounty out for the team. Before John can reach the door, three stormtroopers enter and demand the team to surrender.


The Bar Fight

Joe passes a perception check  and notices a back door out.
John ducks under a table near Russell and throws a rock at a glass by the bar. The glass shatters, successfully creating a distraction. Joe and Ren take the opportunity to sneak to the back door. John runs for the back door, but is seen by the stormtroopers. They open fire at John but miss. Becky pulls out her blaster and hits one of the stormtroopers, but doesn't kill him. Russell opens fire with his rifle set to full-auto, and decimates two of the troopers.

René, meanwhile, opens the door to peak out while Joe waits, blaster in hand, in case a trooper comes in that way. René spots three stormtroopers - one manning a turret. She closes the door and ducks out of the way as the turret blasts holes in the door like swiss cheese. Two more stormtroopers enter from the front, as well as two Gamorreans. The troopers fire at Russell and land a decent hit. In return, Joe takes a shot at one them, and Russell kills two other stormtroopers. John runs back to Russell and heals him for a few wound points with a successful mechanics check.

Becky and René manage to take out one of the Gamorreans threatening Russell, while Joe provokes the other one to attack him. The Gamorrean takes the bait, and runs over to bash Joe in the face. Becky pulls out her vibro-ax and slashes the gamorrean in half while Russell kills the remaining stormtrooper. The team then loot the bodies for blaster rifles and a stormtrooper comm while John pockets a glass from the bar.
John shouts into the radio "Get prepared, we've routed them and their going to come out the back." The team then exits through the front and steal three speeder bikes.

 

 Standoff at the Spaceport

The team take the speeders to the nearest spaceport bay while monitoring the voice traffic on the comms. René sneaks past two security droids so that she can hack into the computer terminal for clues about the incom engineers. She fails her computers check, but comes out with a few advantage, so Adam tells her that she can not locate information on the engineers, but determine that one of the bays has a heavy imperial presence. The group take the bikes to the indicated bay, and see three stormtroopers guarding a consular class ship. René pulls out her climbing rope and the scales the wall to get a better vantage point. The group debate what to do, but do not decide on any action before calling things a day.

 

 Rewards 

  • Ugly clothes
  • Four blaster rifles
  • A stormtrooper comm
  • Three speeder bikes
  • A glass from the cantina

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